QCAD
Open Source 2D CAD
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RInputEvent Class Reference

An input event for a graphics scene. More...

#include <RInputEvent.h>

Inheritance diagram for RInputEvent:
RCoordinateEvent REntityPickEvent RMouseEvent RWheelEvent

Public Member Functions

RVector getCursorPosition () const
 
RGraphicsScene & getGraphicsScene () const
 
RGraphicsView & getGraphicsView () const
 
RVector getModelPosition () const
 
RVector getScreenPosition () const
 
bool isValid () const
 
 RInputEvent (const RVector &position, RGraphicsScene &s, RGraphicsView &v, qreal devicePixelRatio=1.0)
 Copyright (c) 2011-2018 by Andrew Mustun.
 
void setCursorPosition (const RVector &v)
 
void setModelPosition (const RVector &v)
 
void setScreenPosition (const RVector &v)
 
virtual ~RInputEvent ()
 

Protected Attributes

RVector cursorPosition
 
RVector modelPosition
 
RGraphicsScene & scene
 
RVector screenPosition
 
RGraphicsView & view
 

Detailed Description

An input event for a graphics scene.

The coordinates in a mouse event are available as scene coordinates or screen coordinates from the view the event originated.

Scriptable:\nThis class is available in script environments.\n

Constructor & Destructor Documentation

◆ RInputEvent()

RInputEvent::RInputEvent ( const RVector & position,
RGraphicsScene & s,
RGraphicsView & v,
qreal devicePixelRatio = 1.0 )

Copyright (c) 2011-2018 by Andrew Mustun.

All rights reserved.

This file is part of the QCAD project.

QCAD is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

QCAD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with QCAD.

◆ ~RInputEvent()

RInputEvent::~RInputEvent ( )
virtual

Member Function Documentation

◆ getCursorPosition()

RVector RInputEvent::getCursorPosition ( ) const

◆ getGraphicsScene()

RGraphicsScene & RInputEvent::getGraphicsScene ( ) const

◆ getGraphicsView()

RGraphicsView & RInputEvent::getGraphicsView ( ) const

◆ getModelPosition()

RVector RInputEvent::getModelPosition ( ) const

◆ getScreenPosition()

RVector RInputEvent::getScreenPosition ( ) const

◆ isValid()

bool RInputEvent::isValid ( ) const
inline
Returns
true If the position of the event is valid.

◆ setCursorPosition()

void RInputEvent::setCursorPosition ( const RVector & v)

◆ setModelPosition()

void RInputEvent::setModelPosition ( const RVector & v)

◆ setScreenPosition()

void RInputEvent::setScreenPosition ( const RVector & v)

Member Data Documentation

◆ cursorPosition

RVector RInputEvent::cursorPosition
protected

◆ modelPosition

RVector RInputEvent::modelPosition
protected

◆ scene

RGraphicsScene& RInputEvent::scene
protected

◆ screenPosition

RVector RInputEvent::screenPosition
protected

◆ view

RGraphicsView& RInputEvent::view
protected

The documentation for this class was generated from the following files: